

Save system file, and hit OK on the warning pop up. Make sure it says is a "2P PS2" game (it doesn't mean "2 player"). Edit in the game name, and type in the title id.

'Edit' PIC0 and ICON0 png's in Paint.NET.Get the Title ID (SLUS2XXXX), a very short summary of the game, and box art for the game we are injecting from Google, save this info.open it, open USRDIR folder and delete, and CONTENT and SAVEDATA folders, we don't need them. Go to "TrueAncestor_PKG_Repacker_v2.45\game" folder, there is our base template.Back on PC, put the PKG game we had installed, then uninstalled, in the pkg folder in "TrueAncestor_PKG_Repacker_v2.45\pkg" folder.Paint.NET or your favorite image editor w/ transparency support, PNG 32-bit support.PS2 Classics Placeholder r2 (r3 might work, untested)(Only temporary, we will be making pkg games).PS2 Classics game in pkg format, with RAP file or preactivated, smaller is better, faster.TrueAncestor_PKG_Repacker_v2.45, or your favorite pkg packer, PS2 compatible.

The latest release of MultiMan for PS3, pkg base version is sufficient.A backup of your favorite PS2 game, ISO format.PS3 with non-DEX CFW (I have Ferrox 4.82, no Cobra).For the noobs, I will try to be as thorough as I can, but you still have to acquire all the files yourself easy (unless you can't use google)! For those that are familiar with PS2 classics injection and package install, I simply delegate the encryption to the console with MultiMan. This technique was honed using out-of-date instructions that either are obsolete and missing tools, or require you to use that ugly "placeholder" pkg, and also sweat, tears and sleepless nights. For HAN Users, there is an easier method (Link) by is a guide for PS3 CFW users inject your own PS2 games into pkg format for those who only get black screen and unsynced controllers following all other 'ancient' guides, aimed mostly at noobs.
